Spatial Audio & Immersive Mixing · Lesson 4 of 6
Mixing for headphones, where Atmos is actually heard
What you’ll be able to do
- Mix immersive audio for the way most people hear it
- Check a spatial mix on real consumer playback
- Avoid effects that collapse on binaural rendering
- Keep the stereo version the priority it should be
Inside this lesson
- 1Watch first: configuring the render most people hear
- 2Mix for the render
- 3Do not neglect stereo
In the app
Take this lesson in the LUCY app
Open it in LUCY and the lesson rewrites itself around the music you make, reads itself aloud while you work, and answers questions about your own releases. Free with your account.
- Rewritten around your genre and where you're at
- A coach that can see the releases in your account
- Narrated — put it on while you work
- A badge for the track when you finish it
Don’t have it yet?